SkillCostSkillCostSkill (Only Available after Faction Success)CostSkill (Only Available after Faction Success)Cost
Duellist1Expert Duellist2Consummate Duellist3
Reflexes1Quick Reflexes2Lightning Reflexes3
Spray and Pray2Support Gunner3
Short Controlled Bursts2Heavy Gunner3
Assault Training2
Paramedic Human1Field Medic Human2Biopsy/Autopsy Human3
Paramedic Zebulon1Field Medic Zebulon1Biopsy/Autopsy Zebulon2
Paramedic Many1Field Medic Many2Biopsy/Autopsy Many3
Autometrist1Metaware Engineer2Metaware Guru3
Conditioning1Extreme Conditioning1Enhanced Conditioning2
Survivior1Consummate Survivior1Unfeasable Survivor2
Biologist1Xenologist2
Geologist1Metallurgist2
Kineticist1Particle Physicist2
Armourer1Advanced Armourer3
Technician1Advanced Technician3
Biochemist1Advanced Biochemist3
Capacitor Swap1Capacitor Hotswap2
Scavenger2Salvage Tech3
Pain1Agony1Mass Pain2Bodyshock3
Fear1Mass Fear2
Prevent Seeking1Prevent Suggest2
Soothing2Panacea3Centering4
Courage2Seeking4Suggestion5
downtime_skills_for_the_collegiate_assembly_of_the_tribe_of_zebulon.txt · Last modified: 2014/02/16 19:27 by mejoff
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