SkillCostSkillCostSkill (Only Available after Faction Success)CostSkill (Only Available after Faction Success)Cost
Duellist1Expert Duellist1Consummate Duellist2
Reflexes1Quick Reflexes1Lightning Reflexes2
Spray and Pray2Support Gunner3
Short Controlled Bursts2Heavy Gunner3
Assault Training2
Paramedic Human1Field Medic Human2Biopsy/Autopsy Human3
Paramedic Zebulon1Field Medic Zebulon2Biopsy/Autopsy Zebulon3
Paramedic Many1Field Medic Many1Biopsy/Autopsy Many2
Autometrist1Metaware Engineer2Metaware Guru3
Conditioning1Extreme Conditioning2Enhanced Conditioning3
Survivior1Consummate Survivior2Unfeasable Survivor3
Biologist1Xenologist2
Geologist1Metallurgist2
Kineticist1Particle Physicist2
Armourer1Advanced Armourer3
Technician1Advanced Technician3
Biochemis1Advanced Biochemist1
Capacitor Swap1Capacitor Hotswap2
Scavenger2Salvage Tech3
Pain2Agony3Mass Pain4Bodyshock5
Fear2Mass Fear4
Prevent Seeking2Prevent Suggest3
Soothing1Panacea1Centering2
Courage1Seeking2Suggestion3
downtime_skills_for_the_many.txt · Last modified: 2014/02/16 19:26 by mejoff
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