SkillCostSkillCostSkill (Only Available after Faction Success)CostSkill (Only Available after Faction Success)Cost
Duellist1Expert Duellist1Consummate Duellist2
Reflexes1Quick Reflexes1Lightning Reflexes2
Spray and Pray2Support Gunner3
Short Controlled Bursts2Heavy Gunner3
Assault Training2
Paramedic Human1Field Medic Human1Biopsy/Autopsy Human2
Paramedic Zebulon1Field Medic Zebulon2Biopsy/Autopsy Zebulon3
Paramedic Many1Field Medic Many2Biopsy/Autopsy Many3
Autometrist1Metaware Engineer2Metaware Guru3
Conditioning1Extreme Conditioning2Enhanced Conditioning3
Survivior1Consummate Survivior2Unfeasable Survivor3
Biologist1Xenologist2
Geologist1Metallurgist2
Kineticist1Particle Physicist2
Armourer1Advanced Armourer3
Technician1Advanced Technician3
Biochemist1Advanced Biochemist2
Capacitor Swap1Capacitor Hotswap2
Scavenger2Salvage Tech3
Pain1Agony2Mass Pain3Bodyshock4
Fear1Mass Fear3
Prevent Seeking2Prevent Suggest3
Soothing1Panacea2Centering3
Courage1Seeking3Suggestion4
downtime_skills_for_the_earth_empire.txt · Last modified: 2014/02/16 19:25 by mejoff
Except where otherwise noted, content on this wiki is licensed under the following license: CC Attribution-Share Alike 3.0 Unported