Skill | Cost | Skill | Cost | Skill (Only Available after Faction Success) | Cost | Skill (Only Available after Faction Success) | Cost |
Duellist | 1 | Expert Duellist | 1 | Consummate Duellist | 2 |
Reflexes | 1 | Quick Reflexes | 1 | Lightning Reflexes | 2 |
Spray and Pray | 2 | Support Gunner | 3 |
Short Controlled Bursts | 2 | Heavy Gunner | 3 |
Assault Training | 2 |
Paramedic Human | 1 | Field Medic Human | 1 | Biopsy/Autopsy Human | 2 |
Paramedic Zebulon | 1 | Field Medic Zebulon | 2 | Biopsy/Autopsy Zebulon | 3 |
Paramedic Many | 1 | Field Medic Many | 2 | Biopsy/Autopsy Many | 3 |
Autometrist | 1 | Metaware Engineer | 2 | Metaware Guru | 3 |
Conditioning | 1 | Extreme Conditioning | 2 | Enhanced Conditioning | 3 |
Survivior | 1 | Consummate Survivior | 2 | Unfeasable Survivor | 3 |
Biologist | 1 | Xenologist | 2 |
Geologist | 1 | Metallurgist | 2 |
Kineticist | 1 | Particle Physicist | 2 |
Armourer | 1 | Advanced Armourer | 3 |
Technician | 1 | Advanced Technician | 3 |
Biochemist | 1 | Advanced Biochemist | 2 |
Capacitor Swap | 1 | Capacitor Hotswap | 2 |
Scavenger | 2 | Salvage Tech | 3 |
Pain | 1 | Agony | 2 | Mass Pain | 3 | Bodyshock | 4 |
Fear | 1 | Mass Fear | 3 |
Prevent Seeking | 2 | Prevent Suggest | 3 |
Soothing | 1 | Panacea | 2 | Centering | 3 |
Courage | 1 | Seeking | 3 | Suggestion | 4 |