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Skill | Effects |
---|---|
Reflexes | You may ‘DODGE' a blow or a damage call. Before you may dodge again, you must take 5 steps, and strike one blow/make one ranged call, and accept one blow/ranged call |
Quick reflexes | You may ‘DODGE’ a blow or a damage call. Before you may dodge again, you must take 5 steps, and strike one blow/make one ranged call |
Lightning Reflexes | You may ‘DODGE’ a blow or a damage call. Before you may dodge again, you must take 5 steps |
Duellist | You may ‘PARRY’ a blow. Before you may parry again, you must strike one blow with a melee weapon, and regain your dropped weapon, and accept one blow |
Expert duellist | You may ‘PARRY’ a blow. Before you may parry again, you must strike one blow with a melee weapon, and regain your dropped weapon |
Consummate Duellist | You may ‘PARRY’ a blow. Before you may parry again, you must strike one blow with a melee weapon |
Conditioning | You have one additional hit |
Extreme Conditioning | You have a further additional hit |
Enhanced Conditioning | You have one final further additional hit |
Survivor | You have an extra 100 seconds of death count over basic |
Consummate Survivor | You have an extra 200 seconds of death count over basic |
Unfeasable Survivor | You have an extra 300 seconds of death count over basic |
Spray and pray | You may call ‘MASS SINGLE’ with an infantry weapon |
Support gunner | You may call ‘MASS DOUBLE’ with a support weapon |
Short controlled bursts | You may call ‘TRIPLE’ with an infantry weapon |
Heavy Gunner | You may call ‘QUAD’ with a support weapon |
Assault training | You may call ‘DOUBLE STRIKEDOWN’ with a shotgun |
Skill | Effects |
---|---|
Paramedic (Human) | You may stabilise human characters |
Field medic (Human) | You may heal human characters with a surgical kit |
Paramedic (Many) | You may stabilise Many characters |
Field medic (Many) | You may heal Many characters with a surgical kit |
Paramedic (Zebulon) | You may stabilise Zebulon characters |
Field medic (zebulon) | You may heal Zebulon characters with a surgical kit |
Autometrist | You may repair NOI characters with an engineering kit |
Metaware engineer | You may restore engrams to NOI characters with an engineering kit |
Capacitor swap | You may replace a combat capacitor with 30 seconds of uninterrupted appropriate roleplaying |
Capacitor hotswap | You may replace a combat capacitor with 5 seconds of uninterrupted appropriate roleplaying |
Geologist | You may use a mineralogical scanner to open a blue data envelope after 30 seconds of uninterrupted study |
This skill is required to claim mineral resources | |
Metallurgist | You may use a mineralogical scanner to open a blue data envelope after 5 seconds of uninterrupted study |
Biologist | You may use a biometric scanner to open a green data envelope after 30 seconds of uninterrupted study |
Xenologist | You may use a biometric scanner to open a green data envelope after 5 seconds of uninterrupted study |
Kineticist | You may use a radiological scanner to open a red data envelope after 30 seconds of uninterrupted study |
Particle Physicist | You may use a radiological scanner to open a red data envelope after 5 seconds of uninterrupted study |
Armourer | You may use resources to construct all forms of arms and armour found in the basic crafting list |
Advanced Armourer | ??? Waiting rules |
Technician | You may use resources to construct all kits, scanners and other devices found in the basic crafting list |
Advanced Technician | ??? Waiting rules |
Scavenger | You may disassemble items to retrieve some of the resources used in their construction |
Salvage Tech | You may disassemble items to retrieve the majority of the resources used in their construction |
Biochemist | You may create one batch of meds/narcotics for one downtime point |
Advanced biochemist | You may create 2 different batches of meds/narcotics, or 3 batches of the same med/narcotic, for one downtime point |
Skill | Effects |
---|---|
Empathic Orientation | You have a NX pool of 1 |
Empathic Mindset | You have a NX pool of 2 |
Empathic Proficiency | You have a NX pool of 3 |
Empathic Aptitude | You have a NX pool of 4 |
Empathic Mastery | You have a NX pool of 5 |
Soothing | You may use a neuroexternal invocation to call ‘SOOTHING’ |
Courage | You may use a neuroexternal invocation to call ‘COURAGE’ |
Panacea | You may use a neuroexternal invocation to call ‘PANACEA’ |
Centering | You may use a neuroexternal invocation to call ‘CENTERING’ |
Seeking | You may use a neuroexternal invocation to call ‘SEEKING’ |
Suggestion | You may use a neuroexternal invocation to call ‘SUGGESTION’ |
Prevent Seeking | You may use a neuroexternal invocation to call ‘PREVENT YOUR SEEKING’ |
Prevent Suggestion | You may use a neuroexternal invocation to call ‘PREVENT YOUR SUGGESTION’ |
Skill | Effects |
---|---|
Aggressive Tendency | You have a NX pool of 1 |
Aggressive Disposition | You have a NX pool of 2 |
Aggressive Outlook | You have a NX pool of 3 |
Aggressive Nature | You have a NX pool of 4 |
Aggressive Incarnate | You have a NX pool of 5 |
Pain | You may use a neuro external invocation to call ‘PAIN’ |
Fear | You may use a neuro external invocation to call ‘FEAR’ |
Agony | You may use a neuro external invocation to call ‘AGONY’ |
Bodyshock | You may use a neuro external invocation to call ‘BODYSHOCK’ |
Mass Pain | You may use a neuro external invocation to call ‘MASS PAIN’ |
Mass Fear | You may use a neuro external invocation to call ‘MASS FEAR’ |
Prevent Seeking | You may use a neuro external invocation to call ‘PREVENT YOUR SEEKING’ |
Prevent Suggestion | You may use a neuro external invocation to call ‘PREVENT YOUR SUGGESTION’ |